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Sentients

Sentients, though incredibly varied, are also quite similar in a great many ways, making it relatively easy to give a broad framework that can be easily modified to suit any situation. In terms of truly special Sentient foes and NPCs, it is best to simply create a character for them using the Rulebook as though you were making a character of the appropriate level. For simplicity's sake, every Sentient's statistics assume they are Medium, but any Sentient combatant can be Small, Medium, or Big.


Tier:
Average Health:
Average Group Size:
Size:
Tiny
Small
Medium
Big
Large
Huge
Massive
Colossal

Role:
Artillery
Controller
Leader
Stalker
Striker
Support


Conditions:
Blinded
Charmed
Deafened
Frightened
Grappled
Invisible
Paralyzed
Petrified
Petrified (Ice)
Petrified (Stone)
Prone
Restrained
Sickened
Slowed
Stunned
Unconscious


Damage Types:
Burn
Caustic
Electric
Fatigue
Freeze
Physical
Physical (Bladed)
Physical (Blunt)
Poison
Psychic
Rot
Sonic
True